Difference between revisions of "Spectrum"

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| Return I-7 || A4J2-15 Wht-Blu (52) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Right Side Bottom Saucer || 32 Right Side Lane Upper (3) || 40 Right Spinner Lane Rollover Buttons (2) || 48 Right Side Middle Saucer
 
| Return I-7 || A4J2-15 Wht-Blu (52) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Right Side Bottom Saucer || 32 Right Side Lane Upper (3) || 40 Right Spinner Lane Rollover Buttons (2) || 48 Right Side Middle Saucer
 
|}
 
|}
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Return to [[Bally/Stern]] page.

Revision as of 08:53, 19 October 2019

1 Introduction

Project Date: October 2, 1981
Date Of Manufacture: June, 1982
Production: 994 units (confirmed)
Theme: Fantasy - Board Game
Notable Features: Flippers (2), 3-bank drop targets (4), Kick-out holes (5, including two that serve the ball to the flippers and one that can kick two ways), Spinning targets (2). No plunger.

2 Technical Info

Type: Solid State Electronic (SS)
A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display).
A2 Power Module: AS-2518-54
A3 Solenoid Driver Module: AS-2518-22
A4 Bally MPU Module: AS-2518-35
A5 Lamp Driver Module: 2x AS-2518-23
A14 Squawk & Talk Sound Module: AS-2518-61B
A16 Aux. Driver - SCR Lamp Flasher: AS-2518-67
A17 Aux. Driver - GI Flasher: AS-2518-68

3 Charts

3.1 Lamp Chart

SCR conn. lamp description code wire color tr type
Q16 A5J2-22 Ball-in-Play (Back Box) 62 Brn-Blu MCR-106
Q11 A5J1-16 Balls to Play 1 15 Red-Wht 2N5060
Q26 A5J1-7 Balls to Play 2 34 Yel-Grn 2N5060
Q32 A5J3-27 Balls to Play 3 40 Grn 2N5060
Q59 A5J3-4 Balls to Play 4 14 Red-Grn 2N5060
Q04 A5J1-28 Balls to Play 5 78 Orn-Blk 2N5060
Q09 *A5J1-14 Blue Row 1 Top Center 67 Brn-Orn MCR-106
Q14 *A5J1-18 Blue Row 1 Top Left 58 Wht-Blk 2N5060
Q01 *A5J1-24 Blue Row 1 Top Right 50 Wht MCR-106
Q10 *A5J1-15 Blue Row 2 Center 13 Red-Yel MCR-106
Q12 *A5J1-19 Blue Row 2 Left 60 Brn 2N5060
Q02 *A5J1-25 Blue Row 2 Right 75 Orn-Wht MCR-106
Q11 *A5J1-16 Blue Row 3 Center 15 Red-Wht 2N5060
Q13 *A5J1-17 Blue Row 3 Left 57 Wht-Orn 2N5060
Q03 *A5J1-26 Blue Row 3 Right 91 Gry-Red MCR-106
Q04 *A5J1-28 Blue Row 4 Center 78 Orn-Blk 2N5060
Q08 *A5J1-23 Blue Row 4 Left 12 Red-Blu MCR-106
Q07 *A5J1-27 Blue Row 4 Right 53 Wht-Yel 2N5060
Q25 A5J1-6 Bonus Multiplier 2X 94 Gry-Grn 2N5060
Q20 A5J1-13 Bonus Multiplier 3X 30 Yel 2N5060
Q58 A5J3-2 Bonus Multiplier 4X 95 Gry-Wht 2N5060
Q52 A5J3-13 Credit Indicator 35 Yel-Wht 2N5060
Q08 A5J1-23 Drop Targets Blue 12 Red-Blu MCR-106
Q35 A5J1-3 Drop Targets Green 45 Grn-Wht MCR-106
Q54 A5J3-11 Drop Targets Red 20 Blu MCR-106
Q49 A5J3-17 Drop Targets Yellow 13 Red-Yel MCR-106
Q41 A5J3-20 Flipper Button Right 78 Orn-Blk MCR-106
Q33 A5J2-11 Game Over (Back Box) 95 Gry-Wht MCR-106
Q12 A5J1-19 Green Rollover Button #1 Left 60 Brn 2N5060
Q27 A5J1-9 Green Rollover Button #2 43 Grn-Yel 2N5060
Q38 A5J3-25 Green Rollover Button #3 36 Yel-Brn 2N5060
Q50 A5J3-12 Green Rollover Button #4 Right 21 Blu-Red 2N5060
Q34 *A5J1-2 Green Row 1 Top Center 52 Wht-Blu MCR-106
Q29 *A5J1-1 Green Row 1 Top Left 41 Grn-Red 2N5060
Q24 *A5J1-5 Green Row 1 Top Right 48 Grn-Blk MCR-106
Q22 *A5J1-10 Green Row 2 Center 32 Yel-Blu MCR-106
Q27 *A5J1-9 Green Row 2 Left 43 Grn-Yel 2N5060
Q17 *A5J1-11 Green Row 2 Right 65 Brn-Wht MCR-106
Q26 *A5J1-7 Green Row 3 Center 34 Yel-Grn 2N5060
Q28 *A5J1-8 Green Row 3 Left 51 Wht-Red 2N5060
Q23 *A5J1-4 Green Row 3 Right 35 Yel-Wht MCR-106
Q25 *A5J1-6 Green Row 4 Center 25 Blu-Wht 2N5060
Q35 *A5J1-3 Green Row 4 Left 45 Grn-Wht MCR-106
Q21 *A5J1-12 Green Row 4 Right 61 Brn-Red 2N5060
Q15 A5J2-23 High Score to Date (Back Box) 97 Gry-Orn MCR-106
Q06 A5J2-14 Keyboard Blue 12 Red-Blu 2N5060
Q05 A5J2-16 Keyboard Blue 34 Yel-Grn 2N5060
Q19 A5J2-15 Keyboard Green 23 Blu-Yel 2N5060
Q18 A5J2-20 Keyboard Green 98 Gry-Blk 2N5060
Q45 A5J2-1 Keyboard Red 60 Brn 2N5060
Q43 A5J2-7 Keyboard Red 91 Gry-Red 2N5060
Q31 A5J2-2 Keyboard Yellow 20 Blu 2N5060
Q30 A5J2-6 Keyboard Yellow 85 Blk-Wht 2N5060
Q23 A5J2-8 Match (Back Box) 70 Orn MCR-106
Q17 A5J1-11 Outlane Left Special 65 Brn-Wht MCR-106
Q46 A5J3-18 Outlane Right Special 70 Orn 2N5060
Q55 *A5J3-9 Red Row 1 Top Center 15 Red-Wht MCR-106
Q57 *A5J3-1 Red Row 1 Top Left 10 Red 2N5060
Q56 *A5J3-10 Red Row 1 Top Right 91 Gry-Red MCR-106
Q60 *A5J3-3 Red Row 2 Center 81 Blk-Red 2N5060
Q50 *A5J3-12 Red Row 2 Left 21 Blu-Red 2N5060
Q46 *A5J3-18 Red Row 2 Right 56 Wht-Brn 2N5060
Q59 *A5J3-4 Red Row 3 Center 14 Red-Grn 2N5060
Q51 *A5J3-15 Red Row 3 Left 53 Wht-Yel 2N5060
Q52 *A5J3-13 Red Row 3 Right 35 Yel-Wht 2N5060
Q58 *A5J3-2 Red Row 4 Center 95 Gry-Wht 2N5060
Q54 *A5J3-11 Red Row 4 Left 20 Blu MCR-106
Q53 *A5J3-14 Red Row 4 Right 84 Blk-Grn 2N5060
Q60 A5J3-3 Saucer Left Red Arrow 81 Blk-Red 2N5060
Q37 A5J3-23 Saucer Left Yellow Arrow 98 Gry-Blk 2N5060
Q10 A5J1-15 Saucer Right Blue Arrow 13 Red-Yel MCR-106
Q22 A5J1-10 Saucer Right Green Arrow 95 Gry-Wht MCR-106
Q33 *A5J2-11 Spectrum (X) 38 Yel-Blk MCR-106
Q15 *A5J2-23 Spectrum (Y) 47 Grn-Orn MCR-106
Q16 *A5J2-22 Spectrum (Z) 54 Wht-Grn MCR-106
Q09 A5J1-14 Spinner Left Blue Arrow 67 Brn-Orn MCR-106
Q34 A5J1-2 Spinner Left Green Arrow 52 Wht-Blu MCR-106
Q14 A5J1-18 Spinner Left Lights 58 Wht-Blk 2N5060
Q29 A5J1-1 Spinner Left Spectral 41 Grn-Red 2N5060
Q57 A5J3-1 Spinner Right Lights 10 Red 2N5060
Q55 A5J3-9 Spinner Right Red Arrow 15 Red-Wht MCR-106
Q36 A5J3-26 Spinner Right Spectral 43 Grn-Yel 2N5060
Q48 A5J3-16 Spinner Right Yellow Arrow 25 Blu-Wht MCR-106
Q01 A5J1-24 Super Star #1 (Left) 50 Wht MCR-106
Q24 A5J1-5 Super Star #2 48 Grn-Blk MCR-106
Q42 A5J3-21 Super Star #3 64 Brn-Grn MCR-106
Q56 A5J3-10 Super Star #4 (Right) 91 Gry-Red MCR-106
Q02 A5J1-25 Super Star 500,000 75 Orn-Wht MCR-106
Q47 A5J2-10 Tilt (Back Box) 31 Yel-Red MCR-106
Q53 A5J2-3 to Aux. Driver J1-3 (Insert) 15 Red-Wht 2N5060
Q43 *A5J2-7 to Flasher Driver board (Insert) 25 Blu-Wht 2N5060
Q03 A5J1-26 to G.I. Flasher Board #1 91 Gry-Red MCR-106
Q40 A5J3-22 to G.I. Flasher Board #2 23 Blu-Yel MCR-106
Q13 A5J1-17 Top Saucer Blue Arrow 57 Wht-Orn 2N5060
Q28 A5J1-8 Top Saucer Green Arrow 51 Wht-Red 2N5060
Q51 A5J3-15 Top Saucer Red Arrow 53 Wht-Yel 2N5060
Q44 A5J3-19 Top Saucer Yellow Arrow 67 Brn-Orn 2N5060
Q39 A5J2-4 Twinkle (Left) "D" 75 Orn-Wht 2N5060
Q21 A5J2-12 Twinkle (Left) "E" 61 Brn-Red 2N5060
Q07 A5J2-13 Twinkle (Left) "F" 53 Wht-Yel 2N5060
Q30 *A5J2-6 Twinkle Right (A) 43 Grn-Yel 2N5060
Q18 *A5J2-20 Twinkle Right (B) 50 Wht 2N5060
Q05 *A5J2-16 Twinkle Right (C) 57 Wht-Orn 2N5060
Q48 *A5J3-16 Yellow Row 1 Top Center 25 Blu-Wht MCR-106
Q36 *A5J3-26 Yellow Row 1 Top Left 43 Grn-Yel 2N5060
Q42 *A5J3-21 Yellow Row 1 Top Right 64 Brn-Grn MCR-106
Q37 *A5J3-23 Yellow Row 2 Center 98 Gry-Blk 2N5060
Q38 *A5J3-25 Yellow Row 2 Left 36 Yel-Brn 2N5060
Q41 *A5J3-20 Yellow Row 2 Right 78 Orn-Blk MCR-106
Q32 *A5J3-27 Yellow Row 3 Center 40 Grn 2N5060
Q44 *A5J3-19 Yellow Row 3 Left 67 Brn-Orn 2N5060
Q40 *A5J3-22 Yellow Row 3 Right 23 Blu-Yel MCR-106
Q20 *A5J1-13 Yellow Row 4 Center 30 Yel 2N5060
Q49 *A5J3-17 Yellow Row 4 Left 13 Red-Yel MCR-106
Q39 *A5J3-24 Yellow Row 4 Right 72 Orn-Blu 2N5060
Q45 *A5J2-1 60 Brn 2N5060
Q47 *A5J2-10 35 Yel-Wht MCR-106
Q06 *A5J2-14 12 Red-Blu 2N5060
Q19 *A5J2-15 23 Blu-Yel 2N5060
Q31 *A5J2-2 -- Pink 2N5060
* indicates 2nd lamp driver board.

3.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Knocker Momentary 85 Blk-Wht A3J2-5, J3-4 Q3 AR-26-1200
2 Outhole Momentary 81 Blk-Red A3J2-12 Q7 AO-27-1300
3 Left Side Middle Saucer Momentary 71 Orn-Red A3J2-10 Q5 AO-29-1700
4 Top Saucer Kick to Left Momentary 74 Orn-Grn A3J1-3, J2-4 Q2 AO-29-2100
5 Top Saucer Kick to Right Momentary 78 Orn-Blk A3J1-2, J2-9 Q1 AO-29-2100
6 Right Side Middle Saucer Momentary 91 Gry-Red A3J2-11 Q6 AO-29-1700
7 Blue Drop Target Reset Momentary 78 Orn-Blk A3J5-11 Q14 NO-26-1900
8 Green Drop Target Reset Momentary 71 Orn-Red A3J5-9 Q9 NO-26-1900
9 Yellow Drop Target Reset Momentary 74 Orn-Grn A3J5-15 Q10 NO-26-1900
10 Red Drop Target Reset Momentary 67 Brn-Orn A3J5-13 Q12 NO-26-1900
11 Left Side Bottom Saucer Momentary 85 Blk-Wht A3J5-10 Q8 AO-28-1700
12 Right Side Bottom Saucer Momentary 80 Blk A3J5-12 Q13 AO-28-1700
13 Flipper enabling relay Continuous -- -- -- Q15 48V Relay
14 Coin Lockout Continuous 36 Yel-Brn A3J2-8 Q19 FO-36-7000
15 Momentary A3J5-14 Q11
16 Momentary A3J2-6, J3-7, J5-8 Q16
17 Continuous A3J5-7 Q17
18 Continuous A3J2-15, J3-9, J5-3 Q18
19 Momentary A3J1-5 Q4
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J1-8 20 (Blu) A3J2-2 AQ-25-500/34-4500
Right Flipper 60 (Brn) 70 (Orn) A3J1-9 10 (Red) A3J2-1 AQ-25-500/34-4500

3.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Orn (70) A4J2-3 Gry-Yel (93) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31) A4J2-7 Orn-Blu (72)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14) A4-J3-5 (not used) A4-J3-6 (not used) A4-J3-7 (not used) A4-J3-8 (not used)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 Right Flipper Button 9 Coin Chute III (Right) 17 Left Side Bottom Saucer 25 Left Side Lane Upper (3) 33 Left Spinner Lane Rollover Buttons (2) 41 Left Side Middle Saucer
Return I-1 A4J2-9 Brn-Yel (63) A4J3-10 Brn-Wht (65) 2 Left Flipper Button 10 Coin Chute I (Left) 18 Left Side Lane Before Bottom Saucer 26 Left Spinner 34 Green Drop Target (Left) 42 Blue Drop Target (Left)
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Not Used 11 Coin Chute II (Middle) 19 Top Left Side Rollover Button (3) 27 Green Rollover #1 Button (Left) 35 Green Drop Target (Center) 43 Blue Drop Target (Center)
Return I-3 A4J2-11 Orn-Blk (78) A4J3-12 Blu-Red (21) 4 Not Used 12 Not Used 20 Left Outlane 28 Green Rollover #2 Button 36 Green Drop Target (Right) 44 Blue Drop Target (Right)
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Not Used 13 Not Used 21 Top Right Side Rollover Button (3) 29 Green Rollover #3 Button 37 Yellow Drop Target (Left) 45 Red Drop Target (Left)
Return I-5 A4J2-13 Wht-Brn (56) A4J3-14 Blu-Wht (25) 6 Credit Button 14 Not Used 22 Right Outlane 30 Green Rollover #4 Button (Right) 38 Yellow Drop Target (Center) 46 Red Drop Target (Center)
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Top Saucer 15 Tilt (3) 23 Right Side Lane Before Bottom Saucer 31 Right Spinner 39 Yellow Drop Target (Right) 47 Red Drop Target (Right)
Return I-7 A4J2-15 Wht-Blu (52) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 Right Side Bottom Saucer 32 Right Side Lane Upper (3) 40 Right Spinner Lane Rollover Buttons (2) 48 Right Side Middle Saucer


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