Difference between revisions of "Gameplan Repair"

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==Technical Info==
 
==Technical Info==
Things like Data East's controller board was a copy of William's System 11 with some changes would go here.
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The early cocktail pins used the MPU-1 board, and the full-size machines used the MPU-2 board. The only difference is the amount of RAM. GamePlan used individual driver boards for the solenoids (the SDU-1 board) and lamps (LDU-1 and LDU-2 boards). The displays on all GamePlan machines are LED displays and hold up quite well because of this. The sound system did change frequently, starting out with Chime units in the early cocktails, to solid state "hard-wired" sound boards, to sound boards that were designed using the Motorola 6802 processor (MSU-1, MSU-2).
  
 
==Problems and Fixes==
 
==Problems and Fixes==

Revision as of 23:01, 28 April 2011

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Note: This page is a work in progress. Please help get it to a completed state by adding any useful information to it.


1 Introduction

GamePlan made pinball machines from 1978-1985. The first pinball machines were cocktail size. The first full-size pinball machine was SharpShooter in 1979 that was designed by Roger Sharpe. System-wise, GamePlan kept the same Z80 system throughout their pinball career. The early cocktail pins used the MPU-1 board, and the full-size machines used the MPU-2 board. The only difference is the amount of RAM. GamePlan used individual driver boards for the solenoids (the SDU-1 board) and lamps (LDU-1 and LDU-2 boards). The displays on all GamePlan machines are LED displays and hold up quite well because of this. The sound system did change frequently, starting out with Chime units in the early cocktails, to solid state "hard-wired" sound boards, to sound boards that were designed using the Motorola 6802 processor (MSU-1, MSU-2).

2 Games

  • Agents 777
  • Andromeda
  • Attila the Hun
  • Black Velvet (cocktail)
  • Camel Lights (cocktail)
  • Captain Hook
  • Challenger
  • Chuck-A-Luck (cocktail factory conversion of Real)
  • Cyclopes
  • Family Fun (cocktail)
  • Foxy Lady (cocktail)
  • Global Warfare (widebody)
  • Lady Sharpshooter (cocktail)
  • Loch Ness Monster (prototype)
  • Mike Bossy the Scoring Machine (never produced)
  • Old Coney Island!
  • Pinball Lizard
  • Real (cocktail)
  • Rio (cocktail)
  • Sharp Shooter II
  • Sharpshooter
  • Star Trip (cocktail)
  • Super Nova
  • Vegas (cocktail)

3 Technical Info

The early cocktail pins used the MPU-1 board, and the full-size machines used the MPU-2 board. The only difference is the amount of RAM. GamePlan used individual driver boards for the solenoids (the SDU-1 board) and lamps (LDU-1 and LDU-2 boards). The displays on all GamePlan machines are LED displays and hold up quite well because of this. The sound system did change frequently, starting out with Chime units in the early cocktails, to solid state "hard-wired" sound boards, to sound boards that were designed using the Motorola 6802 processor (MSU-1, MSU-2).

4 Problems and Fixes

4.1 Power Driver Issues

This may not apply to some, as MPU might have been part of it.

4.2 MPU Issues

4.3 Power Supply Issues

4.4 Display Driver Board

Possibly doesn't apply to some, can't think of an example.

5 Game Specific Problems and Fixes

Example would be servo controller on Independence Day pinball

6 Repair Logs

Did you do a repair? Log it here as a possible solution for others.