Party Animal

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1 Charts

1.1 Lamp Chart

SCR connector lamp description code wire color phase thyristor type
Q37 J13-4 2X 85 Blk-Wht A 2N5060
Q54 J13-11 4X 95 Gry-Wht A 2N5060
Q69 J13-7 6X 91 Gry-Red A 2N5060
Q48 J11-10/J12-7 Animal "A" 68 Brn-Blk A 2N5060
Q63 J11-3/J12-2 Animal "N" 59 Wht-Gry A 2N5060
Q32 J11-14/J12-12 Animal "I" 74 Orn-Grn A 2N5060
Q49 J11-9/J12-8 Animal "M" 67 Brn-Orn A 2N5060
Q64 J11-2/J12-3 Animal "A" 58 Wht-Blk A 2N5060
Q33 J11-15/J12-11 Animal "L" 75 Orn-Wht A 2N5060
Q50 J11-7/J12-9 Animal Mark 63 Brn-Yel A 2N5060
Q57 J10-18 Bonus 1 Left 43 Grn-Yel A 2N5060
Q57 J10-18 Bonus 1 Right 43 Grn-Yel B 2N5060
Q26 J10-4 Bonus 2 Left 15 Red-Wht A 2N5060
Q26 J10-4 Bonus 2 Right 15 Red-Wht B 2N5060
Q43 J10-11 Bonus 3 Left 31 Yel-Red A 2N5060
Q43 J10-11 Bonus 3 Right 31 Yel-Red B 2N5060
Q58 J10-19 Bonus 4 Left 45 Grn-Wht A 2N5060
Q58 J10-19 Bonus 4 Right 45 Grn-Wht B 2N5060
Q27 J10-5 Bonus 5 Left 18 Red-Blk A 2N5060
Q27 J10-5 Bonus 5 Right 18 Red-Blk B 2N5060
Q44 J10-12 Bonus 6 Left 32 Yel-Blu A 2N5060
Q44 J10-12 Bonus 6 Right 32 Yel-Blu B 2N5060
Q59 J10-14 Bonus 7 Left 37 Yel-Orn A 2N5060
Q59 J10-14 Bonus 7 Right 37 Yel-Orn B 2N5060
Q28 J10-6 Bonus 8 Left 21 Blu-Red A 2N5060
Q28 J10-6 Bonus 8 Right 21 Blu-Red B 2N5060
Q45 J10-10 Bonus 9 Left 28 Blu-Blk A 2N5060
Q45 J10-10 Bonus 9 Right 28 Blu-Blk B 2N5060
Q60 J10-13 Bonus 10 Left 36 Yel-Brn A 2N5060
Q60 J10-13 Bonus 10 Right 36 Yel-Brn B 2N5060
Q29 J11-8 Bonus 20 Left 64 Brn-Grn A 2N5060
Q29 J11-8 Bonus 20 Right 64 Brn-Grn B 2N5060
Q46 J11-16 Bonus 30 Left 78 Orn-Blk A 2N5060
Q46 J11-16 Bonus 30 Right 78 Orn-Blk B 2N5060
Q30 J11-12/J12-14 Both Bonus 72 Orn-Blu B 2N5060
Q51 J12-15/J13-8 Bright, Girl Left 93 Gry-Yel C MCR-106
Q66 J12-16/J13-6 Bright, Girl Right 87 Blk-Orn D MCR-106
Q35 J13-2 Bright, Inlines 83 Blk-Yel D MCR-106
Q34 J12-17/J13-1 Bright, Out Targets 81 Blk-Red C MCR-106
Q65 J11-1/J12-4 Bright, Pig Targets 48 Grn-Blk D MCR-106
Q51 J12-15/J13-8 Bright, Slingshot Left 93 Gry-Yel D MCR-106
Q66 J12-16/J13-6 Bright, Slingshot Right 87 Blk-Orn C MCR-106
Q35 J13-2 Bright, Toad 83 Blk-Yel C MCR-106
Q65 J11-1/J12-4 Bright, Top Left 48 Grn-Blk C MCR-106
Q34 J12-17/J13-1 Bright, Top Right 81 Blk-Red D MCR-106
Q55 J10-16 Bumper Bottom 38 Yel-Blk B 2N5060
Q24 J10-2 Bumper Flash 13 Red-Yel B 2N5060
Q70 J10-7 Bumper Middle 24 Blu-Grn B 2N5060
Q23 J10-1 Bumper Top 12 Red-Blu B 2N5060
Q61 J11-6/J12-10 Dance Bonus 62 Brn-Blu B 2N5060
Q62 J11-4/J12-1 Extra Ball 61 Brn-Red B 2N5060
Q47 J11-11/J12-6 Flash Jukebox 71 Orn-Red B 2N5060
Q53 J13-12 Girl Left 96 Gry-Brn A MCR-106
Q68 J13-10 Girl Right 94 Gry-Grn A MCR-106
Q54 J13-11 Green Arrow 95 Gry-Wht B 2N5060
Q36 J13-3 Inline Special 84 Blk-Grn A MCR-106
Q52 J13-13 Jukebox 1 97 Gry-Orn B MCR-106
Q67 J13-5 Jukebox 2 86 Blk-Brn B MCR-106
Q36 J13-3 Jukebox 3 84 Blk-Grn B MCR-106
Q53 J13-12 Jukebox 4 96 Gry-Brn B MCR-106
Q68 J13-10 Jukebox 5 94 Gry-Grn B MCR-106
Q70 J10-7 Out Bonus Left 24 Blu-Grn A 2N5060
Q23 J10-1 Out Bonus Right 12 Red-Blu A 2N5060
Q61 J11-6/J12-10 Party "P" 62 Brn-Blu A 2N5060
Q30 J11-12/J12-14 Party "A" 72 Orn-Blu A 2N5060
Q47 J11-11/J12-6 Party "R" 71 Orn-Red A 2N5060
Q62 J11-4/J12-1 Party "T" 61 Brn-Red A 2N5060
Q31 J11-13/J12-13 Party "Y" 73 Orn-Yel A 2N5060
Q42 J10-9 Party Again 26 Blu-Brn A 2N5060
Q67 J13-5 Party Bonus 86 Blk-Brn A MCR-106
Q24 J10-2 Ramp Bonus Left 13 Red-Yel A 2N5060
Q55 J10-16 Ramp Bonus Right 38 Yel-Blk A 2N5060
Q37 J13-4 Red Arrow 85 Blk-Wht B 2N5060
Q52 J13-13 Surprise Party 97 Gry-Orn A MCR-106
Q63 J11-3/J12-2 Target "P" 59 Wht-Gry B 2N5060
Q48 J11-10/J12-7 Target "I" 68 Brn-Blk B 2N5060
Q31 J11-13/J12-13 Target "G" 73 Orn-Yel B 2N5060
Q64 J11-2/J12-3 Target "O" 58 Wht-Blk B 2N5060
Q49 J11-9/J12-8 Target "U" 67 Brn-Orn B 2N5060
Q32 J11-14/J12-12 Target "T" 74 Orn-Grn B 2N5060
Q41 J10-8 Top 5K 25 Blu-Wht B 2N5060
Q56 J10-17 Top 10K 41 Grn-Red B 2N5060
Q25 J10-3 Top 25K 14 Red-Grn B 2N5060
Q42 J10-9 Top 50K 26 Blu-Brn B 2N5060
Q41 J10-8 Tune 1 25 Blu-Wht A 2N5060
Q56 J10-17 Tune 2 41 Grn-Red A 2N5060
Q25 J10-3 Tune 3 14 Red-Grn A 2N5060
Q33 J11-15/J12-11 Value 2 Times 75 Orn-Wht B 2N5060
Q50 J11-7/J12-9 Value 3 Times 63 Brn-Yel B 2N5060
Q69 J13-7 Yellow Arrow 91 Gry-Red B 2N5060

1.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Top Thumper Bumper Momentary 31 Yel-Red J6-1, J8-5 Q11 AN-26-1200
2 Middle Thumper Bumper Momentary 32 Yel-Blu J6-2, J8-4 Q12 AN-26-1200
3 Bottom Thumper Bumper Momentary 34 Yel-Grn J6-3 Q13 AN-26-1200
4 Left Slingshot Momentary 35 Yel-Wht J6-4 Q14 AO-26-1200
5 Right Slingshot Momentary 27 Blu-Orn J7-1, J8-7 Q16 AO-26-1200
6 Right Saucer Momentary 25 Blu-Wht J8-6 Q15 A-29-2100
7 Left Top Saucer Momentary 36 Yel-Brn J6-5 Q17 A-29-2100
8 Left Bottom Saucer Momentary 51 Wth-Red J9-1 Q18 A-29-2100
9 Inline Drop Target Reset Momentary 52 Wht-Blu J9-2 Q19 NO-26-1900
10 Not Used Momentary 53 Wht-Yel J9-3 Q20 --
11 Not Used Momentary 54 Wht-Grn J9-4 Q21 --
12 Ball Eject to Playfield Momentary 56 Wht-Brn J9-6 Q22 AO-27-1300
13 (German Games) Momentary 57 Wht-Orn J9-7 Q38 --
14 Outhole Momentary 58 Wht-Blk J9-8 Q39 AN-26-1200
15 Knocker Momentary 59 Wht-Gry J7-2, J8-2, J9-11 Q40 AO-26-1200
16 (Switches) Continuous 511 Wht-Vio J9-9 Q9 --
17 Not Used Momentary 311 Yel-Vio J6-7, J7-4 Q10 --
18 Flipper enabling relay Continuous -- -- -- Q7 48V Relay
19 Not Used Continuous 24 Blu-Grn J7-3, J8-1, J9-10 Q8 --
Flipper Circuits Power Wire Code Power Wire Color Return Wire Code Return Wire Color Connector Coil
Left Flipper 60 Brn 90 Gry J6-8 A-24-570/34-3600
Right Flipper 60 Brn 95 Gry-Wht J6-9 A-24-570/34-3600
Upper Left Flipper 60 Brn 98 Gry-Blk (to lower left flipper) AQ-25-500/34-4500

1.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4 Strobe 5
to Playfield -- J4-15 Wht-Red (51) J4-14 Wht-Blu (52) J4-13 Wht-Yel (53) J4-12 Wht-Grn (54) J4-11 Wht-Brn (56) J4-1 Wht-Vio (511)
-- to Cabinet J3-15 Red-Yel (13) J3-14 Red-Grn (14) J3-13 Orn-Grn (74) J3-12 Yel-Wht (35) J3-11 (not used)
Return 0 CJ4-10 Red (10) CJ3-10 Red-Wht (15) 1 Behind Inline Drop Targets 9 Coin Chute III (Right) 17 Top Thumper Bumper 25 Target G 33 Bottom Drop Target 41 Not Used
Return 1 CJ4-9 Blu (20) CJ3-9 Brn-Wht (65) 2 Release Multiball 10 Coin Chute I (Left) 18 Middle Thumper Bumper 26 Target I 34 Middle Drop Target 42 Not Used
Return 2 CJ4-8 Yel (30) CJ3-8 Blu (20) 3 Door Prize 11 Coin Chute II (Middle) 19 Bottom Thumper Bumper 27 Target P 35 Top Drop Target 43 Not Used
Return 3 CJ4-7 Grn (40) CJ3-7 Blu-Red (21) 4 Ramp Switch 12 Left Return Lane 20 Left Slingshot 28 Target T 36 Tune Target #1 (Left) 44 Not Used
Return 4 CJ4-6 Wht (50) CJ3-6 Gry-Orn (97) 5 Left Cabinet Button 13 Right Return Lane 21 Right Slingshot 29 Target U 37 Tune Target #2 45 Not Used
Return 5 CJ4-4 Brn (60) CJ3-5 Yel (30) 6 Credit Button 14 Slam 22 Right Saucer 30 Target O 38 Tune Target #3 (Right) 46 Ball Trough #1 (Left)
Return 6 CJ4-3 Orn (70) CJ3-4 Blu-Orn (27) 7 Right Cabinet Button 15 Tilt 23 Bottom Left Saucer 31 Left Outlane 39 Mushroom 47 Ball Trough #2
Return 7 CJ4-2 Blk (80) CJ3-2 (not used) 8 Outhole 16 Rebounds (3) 24 Top Left Saucer 32 Right Outlane 40 Toad 48 Ball Trough #3 (Right)